Friday, March 9, 2012

Mass effect fans: what do you want to see in Mass Effect 2?

mass effect was a good game, but it wasn't great. what i want to see in part 2 is less loading, the elevators got annoying. fix frame rate issues during battles, and more, better side missions. planets should be more lively, add some buildings, population, etc. there should be a mission(s) on Earth. i also want to be able to customize the normandy, more cuztomization(armor, weapons, etc) fix the control on the vehicle. you should also be able to start relationships with more than 2 characters.Mass effect fans: what do you want to see in Mass Effect 2?
I would definitely like to see more in depth side missions, and more of them. The ability to drive the vehicle was kind of cool, but the controls and fighting with it needs improvement. It would also be nice if you could upgrade/customize the vehicle (and Normandy). One thing I strongly disliked was the inability to continue playing a file after completing the main campaign. I left a lot of side missions undone and limited my exploring assuming I would be able to go back and do it after the main campaign was done. They should add in content that comes after the main storyline that reflects changes and decisions that are made during the main storyline. I would also like to see more of an ability to shape the game world. Starting your own colony could be fun. Co-op multiplayer, if employed right, could have potential too. I agree that the planets should be more lively, they should have had a couple cities like the capital. Overall I thought the first was a pretty good game, and a second one with some improvements could have a lot of potential to be great.Mass effect fans: what do you want to see in Mass Effect 2?
Yeh, some more depth into side missions would be class.I hope theres some sort of online roaming on Xbox Live with a friend, like fable2?

More weapons, maybe some sort of new melee system..The ability to have a wide range of choices of characters to go on the 'suicide mission' with you. .

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